Volaré

Responsive Website Design

65 Hours

Solo Designer

Prototype

Desktop

New User (D)

Mobile

Prototype

Desktop

New User (D)

Mobile

Project overview

Project overview

Introduction

Volaré is a platform designed to streamline group travel planning by enabling users to collaboratively suggest and vote on trip ideas. Volaré ranks suggestions according to group preferences, ensuring the most favored options are highlighted. Real-time updates enable any member to adjust the itinerary or propose new ideas, promoting a flexible and inclusive planning process. An overview feature provides updates on any changes, keeping all travelers informed without requiring constant involvement.

Background

Group travel planning can be a challenging process, especially when coordinating trips with multiple travelers. Most current travel platforms are optimized for individual travelers or simple bookings, leaving users to manually handle the complex process when planning with a group of people. As group travel becomes increasingly popular, more users are facing the challenge of planning and managing these trips efficiently.

Problem

Organizing group trips can quickly become overwhelming when having to balance preferences, schedules, and budgets of several travelers. Without a centralized platform to manage everything, groups often rely on several tools to manage flights, accommodations, and activities, leading to missed details, inconsistent itineraries, and difficulty aligning everyone's needs. This lack of organization leads to frustration, delays, and a lack of flexibility, making it harder for groups to enjoy a smooth planning and travel experience.

Solution

Design a responsive website that: 

Streamlines trip planning

Simplify group travel planning with tools for suggesting, organizing, and finalizing trip details in one shared platform.

Facilitates group decision-making

Support efficient decision-making by allowing users to vote on options, prioritize preferences, and track updates in real time.

Digging deeper

Research

To determine how I could have the greatest impact in this space, I focused on researching both the competitive landscape and the user base. My goal was to understand the challenges of organizing and managing complex itineraries for multiple travelers. This allowed me to identify key features that a responsive website could incorporate to streamline and simplify the process, alleviating the confusion and stress that often arise during group trip planning.

Goals:
  • Understand the main challenges users face when coordinating group travel, especially around decision-making and managing unexpected changes.

  • Explore the tools users currently rely on for planning group trips, why they prefer them, and how they prioritize different trip elements such as flights, accommodations, and transportation.

  • Identify the features and functionalities that would make group travel planning more efficient, focusing on improving collaboration, adapting to changes, and meeting user preferences across devices.

Methods:
  • User interviews

  • Competitive analysis

Competitive analysis

I did some research on competitors to identify gaps in the market and potential features that could enhance the group travel planning experience.

Key opportunities

Provide real-time collaboration tools

While some products support group planning, they do not offer real-time updates or collaboration tools, limiting their utility for group travel coordination.

Include dynamic itinerary adjustments

Allow groups to easily modify itineraries, accommodating last-minute changes such as flight delays, weather disruptions, or new activity preferences, not available in current products.

Facilitate decision-making

Current solutions overlook the process of selecting destinations, flights, activities, and accommodations, especially when factoring in the preferences and budgets of multiple travelers.


User interviews

I conducted interviews with 6 participants, ages 22 to 34, to uncover needs, goals, motivations, and pain points. I selected participants who have experience with planning, are currently planning, or intend to plan a group trip involving two or more people.

Affinity mapping

I used affinity mapping to organize and identify patterns in user behaviors, pain points, and needs, helping to uncover key insights that would guide my design process.

Key insights:

Real-time adjustments and improved accessibility are important.

Users plan trips on desktop but rely on mobile devices while traveling, often facing difficulties accessing and editing itineraries or booking confirmations on smaller screens.

Collaboration is essential for group coordination.

Coordinating travel plans with multiple people can be overwhelming, especially when trying to make decisions and prioritize options that satisfy everyone’s needs.

Last-minute changes disrupt planning flow

When unexpected changes occur, users struggle to adjust their itineraries, often feeling stressed as they try to reschedule activities and accommodate new changes.

User personas

Using my interview data as a foundation, I created user personas that reflect the unique needs, pain points, and behaviors of different group travelers. I created two empathy maps to guide my design choices: the relaxed traveler and the organized planner. By focusing on these two key persona types to guide my designs, I was able to focus on creating a collaborative platform that addresses the needs of most users in a group, regardless of their planning style or approach.

Journey mapping

To better understand the user experience and identify key pain points in group travel planning, I created a journey map based on insights from interviews and research.

Choosing features

I had many ideas for creating a comprehensive and collaborative group travel platform. However, due to time constraints, I realized I needed to focus on narrowing down the features for the MVP. To prioritize effectively, I organized feature ideas based on their importance, guided by insights from my research, and created a feature roadmap.

User flow

To visualize how users will interact with the platform, I mapped out the key pathways and decision points within the travel planning process. I focused on streamlining collaboration, improving decision-making, and addressing common challenges, ensuring a smooth and intuitive experience for all users involved in group travel planning.

Digitizing initial sketches

The itinerary was initially designed with a two-column layout, allowing users to view and manage all updates on the right-hand side while keeping the itinerary and ideas organized on the left. However, after digitizing the sketch and visualizing spacing more clearly, the itinerary was redesigned as a full-page layout to minimize information overload, addressing a common issue users experience with other travel platforms.

Low-fidelity mobile screens

During user interviews, the most inconvenient issue mentioned was the inability to view trip details and plans on the go. Some users mentioned planning their trips on a desktop but relying solely on their phones during the trip. To address this, I focused on optimizing the layout of key sections (home, overview, itinerary, and ideas) for mobile viewing to ensure seamless access and usability.

Early usability testing

I conducted an early usability test using mid-fidelity designs to evaluate the navigation flow and the logical sequence of steps before progressing to high-fidelity visuals. The test assessed the clarity of feedback after voting and viewing ranked ideas, as well as users' understanding of the site's navigation and sections.

Priority changes:

Trip overview redesign

Trip overview was redesigned to provide easy access to key details, such as dates, destinations, and sharing options, right when users open the trip. An onboarding checklist was added to guide users through the trip creation process, minimizing initial confusion and providing a smoother start to planning.

Idea card redesign

An experience summary was added for activities, enabling users to quickly skim through and understand each activity without having to click into each one before voting. Reservation details were moved to the experience details page, allowing users to view them after deciding on an activity, just before making the reservation and adding it to the itinerary.

Visuals

Branding

For the branding, I chose a bold, vibrant color to capture the essence of adventure and exploration, reflecting the platform's focus on dynamic group travel experiences. Combined with a sans-serif font with squared edges, this design conveys energy and excitement, making the brand both distinctive and engaging across all visual elements.

High fidelity designs

In the higher fidelity designs, I focused on refining the visual details and enhancing the user interface for a polished, cohesive experience. I also prioritized optimizing the layout for clarity and ease of use, ensuring that users could effortlessly navigate the platform.

Voting

A key feature that facilitates group decision-making is the voting system, which allows users to express interest or disinterest in idea suggestions. Once an idea is added, it automatically receives one upvote. The system ranks each idea based on the highest number of upvotes and the lowest number of downvotes. Any ideas that a user has not yet voted on will appear as priority notifications in the updates section, encouraging users to vote and influence the rankings.

Prototyping

The detailed sidebar

A key feature of the prototype was the side menu/details page. Instead of directing users to a separate screen or navigating away from the itinerary or ideas, clicking on an idea card opens a sidebar, allowing users to view and interact with the details without leaving the current page.

Voting interaction

Another key element of the prototype was the voting section. I wanted the site to feel fully functional during the usability test, so users could experience how it would actually work. To achieve this, I designed the voting system so that when a user votes on an idea, they receive immediate feedback—the up or downvote icon changes color, and the card disappears to indicate the vote has been cast. This was done to declutter the interface once the user has completed a priority action, allowing them to focus on other updates displayed on the overview screen.

Usability testing

I conducted a second round of usability testing with the high-fidelity prototype to evaluate four main flows: trip creation, adding an idea, voting, and adding to the itinerary. My goal was to gauge ease of use and user satisfaction and identify any issues and areas of improvement to increase the usability of Volaré.

Key metrics:

  • Task completion rate (>90%)

  • Error rate (Low)

  • Time on Task (low)

  • User satisfaction (High)

Priority revisions

Unexpected results

During user testing, I discovered that many users did not scroll down as expected, anticipating their next action to be immediately visible. This became an issue on the trip overview page, where the editable detail cards were displayed at the top, while the onboarding checklist (intended to guide users) was located further down. As a result, some users overlooked the checklist entirely.

To address this, I reorganized the page layout, moving the checklist to the top. This adjustment resolved the issue, with 100% of users engaging with the checklist and using it as intended - as a guiding tool for completing their tasks.

Did I vote?

Another key insight from user testing was that users wanted clear visual feedback when completing actions. In the voting section, I initially assumed that users would understand the disappearance of the section meant their votes had been successfully cast and that there were no additional items to vote on. However, this assumption was wrong. Most users were confused about what had happened to their votes or whether the process had timed out. This confusion led them to search the screen for their votes or the idea cards, highlighting the need for more explicit feedback to confirm the action was completed.

To resolve this issue, I implemented a "Votes recorded" notification message that pops up to provide immediate feedback when voting is finished. Additionally, I updated the "Updates" section to include a clear message confirming that the user had cast their vote. These changes ensured users received clear, visual confirmation of their actions, improving their overall experience.

Responsive design

Based on insights from user interviews and research, it was clear that making the platform accessible on both desktop and mobile was essential for users to engage with it at any point during their trip. To achieve this, I made the site responsive, designing a mobile layout that prioritizes clarity and structure while avoiding unnecessary clutter. This ensures a seamless and user-friendly experience across all devices.

Final designs

New user onboarding

One of the key flows designed for this platform was the new user onboarding experience. During user interviews, many participants highlighted a significant pain point: having to create templates and start from scratch every time they planned a new trip.

With Volaré, users are guided through the trip planning process via an intuitive onboarding checklist. Once users input their trip dates, the itinerary builder automatically organizes the trip into structured sections. This approach minimizes frustration and alleviates the anxiety often associated with planning a trip from scratch.

Suggest your favorites

The ideas section is one of the main collaborative features for brainstorming and gathering ideas during trip planning. Users can contribute ideas for activities, destinations, accommodations, or any other trip-related elements. Each idea can be voted on and ranked by Volaré, making it easy to prioritize and finalize plans. This section encourages collaboration, ensuring every user has a role in shaping the trip.

Dynamic itinerary

A key pain point that emerged during user interviews was the need to easily adapt to unexpected changes. Users wanted the ability to quickly adjust their schedules and fill in gaps as needed. Volaré addresses this with a flexible itinerary design, allowing users to move activities around as they see fit. The system automatically updates distance information, helping users instantly view their most efficient schedule without the need for external tools.

Final desktop prototype

Next steps

Challenge: determining the scope

A key challenge in this project was defining its scope. While I initially envisioned a comprehensive, feature-rich site, time constraints forced me to prioritize features for the MVP. I decided to focus on solving the pain point of group decision-making, as it was the most significant issue identified during user research.

Future considerations

Due to time constraints, I focused on designing the screens and interactions for the main flows that would be tested, which led me to delay fully designing and prototyping the mobile experience. As I continue to develop the project, my focus will shift to refining additional interactions and fully prototyping the voting animations for the mobile screens. This will allow me to accurately demonstrate how I envision the site functioning across devices.

In the future, I plan to add features like a chat system and polling functionality to further support decision-making and help users adjust to last-minute changes during trip planning.

Reflection

What I enjoyed the most about this project was the topic itself. I have best friends who live across the country, and we love traveling and meeting up in new places. One of our biggest challenges is finding a space to collaboratively plan trips, gather all the necessary details, and manage everything around our busy schedules. This personal experience inspired the idea for the project. After conducting research and interviews to uncover common pain points others face when planning group trips, I became even more excited to design solutions in this space.

Through this process, I learned the importance of considering the user’s perspective and testing to ensure the design meets their needs. It's easy to focus on the big picture, but the small interactions are just as crucial.

Thank you for reading!

Final desktop prototype

Next steps

Challenge: determining the scope

A key challenge in this project was defining its scope. While I initially envisioned a comprehensive, feature-rich site, time constraints forced me to prioritize features for the MVP. I decided to focus on solving the pain point of group decision-making, as it was the most significant issue identified during user research.

Future considerations

Due to time constraints, I focused on designing the screens and interactions for the main flows that would be tested, which led me to delay fully designing and prototyping the mobile experience. As I continue to develop the project, my focus will shift to refining additional interactions and fully prototyping the voting animations for the mobile screens. This will allow me to accurately demonstrate how I envision the site functioning across devices.

In the future, I plan to add features like a chat system and polling functionality to further support decision-making and help users adjust to last-minute changes during trip planning.

Reflection

What I enjoyed the most about this project was the topic itself. I have best friends who live across the country, and we love traveling and meeting up in new places. One of our biggest challenges is finding a space to collaboratively plan trips, gather all the necessary details, and manage everything around our busy schedules. This personal experience inspired the idea for the project. After conducting research and interviews to uncover common pain points others face when planning group trips, I became even more excited to design solutions in this space.

Through this process, I learned the importance of considering the user’s perspective and testing to ensure the design meets their needs. It's easy to focus on the big picture, but the small interactions are just as crucial.

Thank you for reading!

©2024 Brenda Narvaez

©2024 Brenda Narvaez

©2024 Brenda Narvaez

Volaré

Responsive Website Design

65 Hours

Solo Designer

Prototype

Desktop

New User (D)

Mobile

Prototype

Desktop

New User (D)

Mobile

Prototype

Project overview

Introduction

Volaré is a platform designed to streamline group travel planning by enabling users to collaboratively suggest and vote on trip ideas. Volaré ranks suggestions according to group preferences, ensuring the most favored options are highlighted. Real-time updates enable any member to adjust the itinerary or propose new ideas, promoting a flexible and inclusive planning process. An overview feature provides updates on any changes, keeping all travelers informed without requiring constant involvement.

Background

Group travel planning can be a challenging process, especially when coordinating trips with multiple travelers. Most current travel platforms are optimized for individual travelers or simple bookings, leaving users to manually handle the complex process when planning with a group of people. As group travel becomes increasingly popular, more users are facing the challenge of planning and managing these trips efficiently.

Problem

Organizing group trips can quickly become overwhelming when having to balance preferences, schedules, and budgets of several travelers. Without a centralized platform to manage everything, groups often rely on several tools to manage flights, accommodations, and activities, leading to missed details, inconsistent itineraries, and difficulty aligning everyone's needs. This lack of organization leads to frustration, delays, and a lack of flexibility, making it harder for groups to enjoy a smooth planning and travel experience.

Solution

Design a responsive website that: 

Streamlines trip planning

Simplify group travel planning with tools for suggesting, organizing, and finalizing trip details in one shared platform.

Facilitates group decision-making

Support efficient decision-making by allowing users to vote on options, prioritize preferences, and track updates in real time.

Digging deeper

Research

To determine how I could have the greatest impact in this space, I focused on researching both the competitive landscape and the user base. My goal was to understand the challenges of organizing and managing complex itineraries for multiple travelers. This allowed me to identify key features that a responsive website could incorporate to streamline and simplify the process, alleviating the confusion and stress that often arise during group trip planning.

Goals:
  • Understand the main challenges users face when coordinating group travel, especially around decision-making and managing unexpected changes.

  • Explore the tools users currently rely on for planning group trips, why they prefer them, and how they prioritize different trip elements such as flights, accommodations, and transportation.

  • Identify the features and functionalities that would make group travel planning more efficient, focusing on improving collaboration, adapting to changes, and meeting user preferences across devices.

Methods:
  • User interviews

  • Competitive analysis

Competitive analysis

I did some research on competitors to identify gaps in the market and potential features that could enhance the group travel planning experience.

Key opportunities

Provide real-time collaboration tools

While some products support group planning, they do not offer real-time updates or collaboration tools, limiting their utility for group travel coordination.

Include dynamic itinerary adjustments

Allow groups to easily modify itineraries, accommodating last-minute changes such as flight delays, weather disruptions, or new activity preferences, not available in current products.

Facilitate decision-making

Current solutions overlook the process of selecting destinations, flights, activities, and accommodations, especially when factoring in the preferences and budgets of multiple travelers.


User interviews

I conducted interviews with 6 participants, ages 22 to 34, to uncover needs, goals, motivations, and pain points. I selected participants who have experience with planning, are currently planning, or intend to plan a group trip involving two or more people.

Affinity mapping

I used affinity mapping to organize and identify patterns in user behaviors, pain points, and needs, helping to uncover key insights that would guide my design process.

Key insights:

Real-time adjustments and improved accessibility are important.

Users plan trips on desktop but rely on mobile devices while traveling, often facing difficulties accessing and editing itineraries or booking confirmations on smaller screens.

Collaboration is essential for group coordination.

Coordinating travel plans with multiple people can be overwhelming, especially when trying to make decisions and prioritize options that satisfy everyone’s needs.

Last-minute changes disrupt planning flow

When unexpected changes occur, users struggle to adjust their itineraries, often feeling stressed as they try to reschedule activities and accommodate new changes.

User personas

Using my interview data as a foundation, I created user personas that reflect the unique needs, pain points, and behaviors of different group travelers. I created two empathy maps to guide my design choices: the relaxed traveler and the organized planner. By focusing on these two key persona types to guide my designs, I was able to focus on creating a collaborative platform that addresses the needs of most users in a group, regardless of their planning style or approach.

Journey mapping

To better understand the user experience and identify key pain points in group travel planning, I created a journey map based on insights from interviews and research.

Choosing features

I had many ideas for creating a comprehensive and collaborative group travel platform. However, due to time constraints, I realized I needed to focus on narrowing down the features for the MVP. To prioritize effectively, I organized feature ideas based on their importance, guided by insights from my research, and created a feature roadmap.

User flow

To visualize how users will interact with the platform, I mapped out the key pathways and decision points within the travel planning process. I focused on streamlining collaboration, improving decision-making, and addressing common challenges, ensuring a smooth and intuitive experience for all users involved in group travel planning.

Digitizing initial sketches

The itinerary was initially designed with a two-column layout, allowing users to view and manage all updates on the right-hand side while keeping the itinerary and ideas organized on the left. However, after digitizing the sketch and visualizing spacing more clearly, the itinerary was redesigned as a full-page layout to minimize information overload, addressing a common issue users experience with other travel platforms.

Low-fidelity mobile screens

During user interviews, the most inconvenient issue mentioned was the inability to view trip details and plans on the go. Some users mentioned planning their trips on a desktop but relying solely on their phones during the trip. To address this, I focused on optimizing the layout of key sections (home, overview, itinerary, and ideas) for mobile viewing to ensure seamless access and usability.

Low-fidelity mobile screens

During user interviews, the most inconvenient issue mentioned was the inability to view trip details and plans on the go. Some users mentioned planning their trips on a desktop but relying solely on their phones during the trip. To address this, I focused on optimizing the layout of key sections (home, overview, itinerary, and ideas) for mobile viewing to ensure seamless access and usability.

Early usability testing

I conducted an early usability test using mid-fidelity designs to evaluate the navigation flow and the logical sequence of steps before progressing to high-fidelity visuals. The test assessed the clarity of feedback after voting and viewing ranked ideas, as well as users' understanding of the site's navigation and sections.

Priority changes:

Trip overview redesign

Trip overview was redesigned to provide easy access to key details, such as dates, destinations, and sharing options, right when users open the trip. An onboarding checklist was added to guide users through the trip creation process, minimizing initial confusion and providing a smoother start to planning.

Idea card redesign

An experience summary was added for activities, enabling users to quickly skim through and understand each activity without having to click into each one before voting. Reservation details were moved to the experience details page, allowing users to view them after deciding on an activity, just before making the reservation and adding it to the itinerary.

Visuals

Branding

For the branding, I chose a bold, vibrant color to capture the essence of adventure and exploration, reflecting the platform's focus on dynamic group travel experiences. Combined with a sans-serif font with squared edges, this design conveys energy and excitement, making the brand both distinctive and engaging across all visual elements.

High fidelity designs

In the higher fidelity designs, I focused on refining the visual details and enhancing the user interface for a polished, cohesive experience. I also prioritized optimizing the layout for clarity and ease of use, ensuring that users could effortlessly navigate the platform.

Voting

A key feature that facilitates group decision-making is the voting system, which allows users to express interest or disinterest in idea suggestions. Once an idea is added, it automatically receives one upvote. The system ranks each idea based on the highest number of upvotes and the lowest number of downvotes. Any ideas that a user has not yet voted on will appear as priority notifications in the updates section, encouraging users to vote and influence the rankings.

Prototyping

The detailed sidebar

A key feature of the prototype was the side menu/details page. Instead of directing users to a separate screen or navigating away from the itinerary or ideas, clicking on an idea card opens a sidebar, allowing users to view and interact with the details without leaving the current page.

Voting interaction

Another key element of the prototype was the voting section. I wanted the site to feel fully functional during the usability test, so users could experience how it would actually work. To achieve this, I designed the voting system so that when a user votes on an idea, they receive immediate feedback—the up or downvote icon changes color, and the card disappears to indicate the vote has been cast. This was done to declutter the interface once the user has completed a priority action, allowing them to focus on other updates displayed on the overview screen.

Usability testing

I conducted a second round of usability testing with the high-fidelity prototype to evaluate four main flows: trip creation, adding an idea, voting, and adding to the itinerary. My goal was to gauge ease of use and user satisfaction and identify any issues and areas of improvement to increase the usability of Volaré.

Key metrics:

  • Task completion rate (>90%)

  • Error rate (Low)

  • Time on Task (low)

  • User satisfaction (High)

Priority revisions

Unexpected results

During user testing, I discovered that many users did not scroll down as expected, anticipating their next action to be immediately visible. This became an issue on the trip overview page, where the editable detail cards were displayed at the top, while the onboarding checklist (intended to guide users) was located further down. As a result, some users overlooked the checklist entirely.

To address this, I reorganized the page layout, moving the checklist to the top. This adjustment resolved the issue, with 100% of users engaging with the checklist and using it as intended - as a guiding tool for completing their tasks.

Did I vote?

Another key insight from user testing was that users wanted clear visual feedback when completing actions. In the voting section, I initially assumed that users would understand the disappearance of the section meant their votes had been successfully cast and that there were no additional items to vote on. However, this assumption was wrong. Most users were confused about what had happened to their votes or whether the process had timed out. This confusion led them to search the screen for their votes or the idea cards, highlighting the need for more explicit feedback to confirm the action was completed.

To resolve this issue, I implemented a "Votes recorded" notification message that pops up to provide immediate feedback when voting is finished. Additionally, I updated the "Updates" section to include a clear message confirming that the user had cast their vote. These changes ensured users received clear, visual confirmation of their actions, improving their overall experience.

Responsive design

Based on insights from user interviews and research, it was clear that making the platform accessible on both desktop and mobile was essential for users to engage with it at any point during their trip. To achieve this, I made the site responsive, designing a mobile layout that prioritizes clarity and structure while avoiding unnecessary clutter. This ensures a seamless and user-friendly experience across all devices.

Final designs

New user onboarding

One of the key flows designed for this platform was the new user onboarding experience. During user interviews, many participants highlighted a significant pain point: having to create templates and start from scratch every time they planned a new trip.

With Volaré, users are guided through the trip planning process via an intuitive onboarding checklist. Once users input their trip dates, the itinerary builder automatically organizes the trip into structured sections. This approach minimizes frustration and alleviates the anxiety often associated with planning a trip from scratch.

Suggest your favorites

The ideas section is one of the main collaborative features for brainstorming and gathering ideas during trip planning. Users can contribute ideas for activities, destinations, accommodations, or any other trip-related elements. Each idea can be voted on and ranked by Volaré, making it easy to prioritize and finalize plans. This section encourages collaboration, ensuring every user has a role in shaping the trip.

Dynamic itinerary

A key pain point that emerged during user interviews was the need to easily adapt to unexpected changes. Users wanted the ability to quickly adjust their schedules and fill in gaps as needed. Volaré addresses this with a flexible itinerary design, allowing users to move activities around as they see fit. The system automatically updates distance information, helping users instantly view their most efficient schedule without the need for external tools.

Final desktop prototype

Next steps

Challenge: determining the scope

A key challenge in this project was defining its scope. While I initially envisioned a comprehensive, feature-rich site, time constraints forced me to prioritize features for the MVP. I decided to focus on solving the pain point of group decision-making, as it was the most significant issue identified during user research.

Future considerations

Due to time constraints, I focused on designing the screens and interactions for the main flows that would be tested, which led me to delay fully designing and prototyping the mobile experience. As I continue to develop the project, my focus will shift to refining additional interactions and fully prototyping the voting animations for the mobile screens. This will allow me to accurately demonstrate how I envision the site functioning across devices.

In the future, I plan to add features like a chat system and polling functionality to further support decision-making and help users adjust to last-minute changes during trip planning.

Reflection

What I enjoyed the most about this project was the topic itself. I have best friends who live across the country, and we love traveling and meeting up in new places. One of our biggest challenges is finding a space to collaboratively plan trips, gather all the necessary details, and manage everything around our busy schedules. This personal experience inspired the idea for the project. After conducting research and interviews to uncover common pain points others face when planning group trips, I became even more excited to design solutions in this space.

Through this process, I learned the importance of considering the user’s perspective and testing to ensure the design meets their needs. It's easy to focus on the big picture, but the small interactions are just as crucial.

Thank you for reading!